AI Insights · Timothy · July 2022
Top 5 Paid Games in Spain - Q2 2022 Performance
Discover the performance of the top 5 paid games in Spain for Q2 2022, including trends in weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 paid games in Spain showcased varying trends in downloads, revenue, and active users. Here’s a detailed overview of their performance based on data from Sensor Tower.
Geometry Dash Lite from RobTop Games AB saw a peak in weekly downloads at approximately 25.2K in mid-April, with a noticeable dip to 15.2K in late May, before recovering to around 22.5K by the end of June. Weekly revenue fluctuated, peaking at $833 in mid-April and experiencing a low of $474 in mid-May. Active users also saw some variation, starting at 512.5K in late March and ending at a similar level of 513.4K by the end of June.
Pou by Zakeh Limited demonstrated a decline in weekly downloads, starting at 23.4K in early April and dropping to 11.2K by the end of May, with a slight recovery to 13.2K by the end of June. Weekly revenue showed stability, peaking at $777 in late May and ending at $741 in late June. Active users exhibited a gradual decline from 397.8K in late March to 321.4K by the end of June.
Minecraft by Mojang showed a steady increase in weekly revenue, starting at $11.6K in late March and peaking at $15.2K by the end of June. Downloads followed a similar trend, beginning at 7.3K in late March and rising to 10.7K by mid-June. Active users remained relatively stable, starting at 126.8K in late March and ending at 131.3K by the end of June.
Vector: Parkour Run from Nekki Limited experienced a notable drop in weekly downloads, from 11.8K in late March to 4K by the end of May, with a slight recovery to 6.8K by the end of June. Revenue remained low but consistent, peaking at $145 in mid-April and ending at $122 in late June. Active users saw a decline from 40.2K in late March to 18K by the end of June.
Finally, Pepi Hospital Lite by Pepi Play experienced significant growth in weekly downloads, starting at 3.4K in late March and surging to 10.1K by the end of June. Revenue was modest but showed some growth, peaking at $73 in mid-June. Active users increased from 25.8K in late March to 37.4K by the end of June.
For more detailed insights and data, visit Sensor Tower.